About the creator
State of Flux is a character-focused interactive visual novel built around transformation, consequence, and branching decisions. The story invites players to follow a changing cast of characters whose relationships and personal paths respond to choices made throughout the experience.
The project emphasizes expressive artwork, dialogue-driven storytelling, and multiple narrative routes. Decisions can alter conversations, unlock different scenes, and shape how characters understand themselves and one another as the story progresses.
State of Flux is intended for players who enjoy narrative games, visual novels, character development, and replayable stories. The branching structure encourages more than one playthrough, allowing players to compare outcomes and discover content that may not appear in an initial route.
The experience balances personal moments with larger story choices, creating a flexible narrative that can feel intimate, surprising, and emotionally varied. Each route provides another perspective on the central themes and gives players space to explore the consequences of different decisions.